Scp containment breach map

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Even if all three of these bosses meet, they will ignore each other and focus on the player.Īfter finding all five keys, they must find SCP-079. The second most prominent is SCP-173, and the rarest is SCP-049. The most prominent and occurring bosses are the MTFs, spawning very constantly. It is possible to be crushed and killed by the doors when they're closing, ironically making them very dangerous. It is almost a necessity to close the doors behind you, as the three main bosses are always on your tail. All of these rooms end and begin with doors that can only be opened and closed with small control panels next to them by meleeing them. While the map isn't a complete recreation of the randomly-generated SCP - Containment Breach, several hallways, storage rooms, offices, containment chambers, catwalks and atriums take major inspiration from the game. The players' vision then fades into SCP-173's containment chamber where they can then traverse the facility in search of 5 key cards. This entire sequence is taken straight from SCP - Containment Breach, including the concept and audio files.

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However, SCP-173 escapes, as does several other SCPs, causing murderous havoc among the site. The map begins pitch black, with the credits popping up while a site-announcer composes an unseen experiment with SCP-173. The map takes place in an unidentified SCP Foundation containment facility, plunged into chaos after a breach.